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 [TCP] BFP4F Server Rules

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[TCP]Soulman
Major
[TCP]Soulman


Posts : 919 Age : 52
Location : MI, USA

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PostSubject: [TCP] BFP4F Server Rules   [TCP] BFP4F Server Rules Icon_minitimeWed Dec 14, 2011 2:25 pm

After a rash of recent posts and incidents concerning what we are supposed to be kicking people for it became obvious there was a lack of guidance here. This is how it is going to go.

Anyone doing anything violating the issues below gets a (semi-polite) warning first.

    Kickable Violations
  • Intentioally destroying vehicles belonging to their own team.
  • Extreme spamming of chat.
    (This doesnt mean just because they dont speak English)
  • Extreme base camping waiting for heli or jet when team has NO FLAGS.
    (Go and fight already)
  • Racial slurs / slams / insults.
    (It is one thing to joke good around but being insulting is different. Know the difference.)
  • Disrespecting a clan member / Admin
    (Get a screenshot or an exact time/date so chat logs can be reviewed)
    NOTE:
    If you think you may be dealing with a repeat offender then POST SOMETHING here: https://thecornerpub.darkbb.com/f21-anti-cheat-bans
    You may not be the first to have problems with an individual and repeat offenders WILL be banned.


    Bannable Violations
  • Repeated violations of any offence listed above.
    (This is why we post violations in the Anti-Cheat area.)
  • Cheating / Hacking
    (Automatically done by GGC. If you suspect cheating you MUST have proof)
  • Decision by Main Admin.

    We Do NOT Kick/Ban For:
  • Using weapons or boosters that are part of the game.
    (Regardless of how 'unfair' it may seem to you. Use them yourself if you feel the need.)
  • Offensive names.
  • Anything without a fair warning.


This is how it will be on the [TCP] server. Anything is open to suggestion and comment but ultimately the decision will rest with the Main Admins. Anyone found abusing or ignoring the above list will have their admin rights removed.

Our server has become quite popular since we opened the doors on it. The reason why is NOT because we "over admin" the server. It is because we enjoy playing the game and having good / fun conversations and jokes. That is what the core of TCP is.
It will not change.


Last edited by [TCP]Soulman on Sun Jun 03, 2012 6:09 pm; edited 3 times in total
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[TCP]Bd2DaBone

[TCP]Bd2DaBone


Posts : 24 Age : 60
Location : Kansas, USA

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PostSubject: Re: [TCP] BFP4F Server Rules   [TCP] BFP4F Server Rules Icon_minitimeWed Dec 14, 2011 8:44 pm

All good info and easy to understand and follow. Thanks for the guidance.
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[TCP]Smokecola

[TCP]Smokecola


Posts : 45 Age : 42
Location : Calgary, Alberta

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PostSubject: Re: [TCP] BFP4F Server Rules   [TCP] BFP4F Server Rules Icon_minitimeThu Dec 15, 2011 10:55 am

Great post !.
I think a great guideline while having the privlage of being an admin is to play like you aren't one in the first place. I don't feel that I ever join a game with the "admin ego" I'd actually rather be unnoticed and enjoy myself.
I did kick Pilot yesterday though lol. And only for consistant crying and bitching that led up to the disrespect of Towel, I don't care how gay he is, Towel is my buddy lol !.
Thanks for the guideline Soul. Cool
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[TCP]Army89Delta

[TCP]Army89Delta


Posts : 63 Age : 38
Location : Kansas City, MO

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PostSubject: Re: [TCP] BFP4F Server Rules   [TCP] BFP4F Server Rules Icon_minitimeThu Dec 15, 2011 2:43 pm

So we do not actually follow the EA policies here then http://battlefield.play4free.com/user/roc/en

This is a question not an attack I promise, I just thought we had to go by those policies.
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[TCP]Soulman
Major
[TCP]Soulman


Posts : 919 Age : 52
Location : MI, USA

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PostSubject: Re: [TCP] BFP4F Server Rules   [TCP] BFP4F Server Rules Icon_minitimeThu Dec 15, 2011 4:49 pm

No. We follow TCP policy. If EA chooses to be stricter than they have the power do deny the name being created in the first place. If someone chooses to report a name or violation to EA, that is their prerogative.
The TOS policies are typically copied from one game to another. They throw that stuff out there to protect the innocent little kids playing the game. We are not EA's police force.

TCP policy is stated above.
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[TCP]Army89Delta

[TCP]Army89Delta


Posts : 63 Age : 38
Location : Kansas City, MO

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PostSubject: Re: [TCP] BFP4F Server Rules   [TCP] BFP4F Server Rules Icon_minitimeThu Dec 15, 2011 5:35 pm

Ok, i wasn't sure if those were in addition to EA's policy or instead of. I just wanted to make sure that I was clear on the issue.

Thanks soulman wilco. Wink
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